![]() ![]() and Bud, two intergalactic entrepreneurs on a mission to rid the world from a dreadful zombie infestation. In Zombie Catchers, players take control over the adventures of A.J. Zombie Catchers is the first title released by Two Men and a Dog. 30, 2014 – Two Men and a Dog, a Finnish mobile game development studio, today announced the worldwide launch of Zombie Catchers, a genre-defying arcade action game, available exclusively on the App Store for iPhone, iPad and iPod touch. ![]() Launch trailer: Contact: Twitter: New Finnish studio Two Men and a Dog releases anticipated debut mobile game Zombie Catchers worldwide exclusively on the App Store Zombie Catchers is available to download for free exclusively on the App Store for iPhone, iPad and iPod touch or at More information about the game is available at For all the latest news from Two Men and a Dog, follow the company on Facebook and Twitter. ![]() A localized version of the game for the Chinese market is also being worked on. Two Men and a Dog is currently working on more updates and content for Zombie Catchers, to be released in the App Store before the Holiday season. Both Matti and Aleksi are alumni of White Sheep, an award winning digital agency based in Helsinki, Finland. "We've had the chance to take bold, original choices with our design direction, and wander outside the popular domains of mid-core strategy and match-three puzzles which you see so many of - we see our project as a departure from App Store trends, and we're happy to see that people are willing to try something that's a bit more out there."īefore creating Zombie Catchers, Aleksi was a Graphic Designer at Rovio, the makers of Angry Birds. ![]() "It's really quite astonishing to see such strong positive feedback for the game," says Aleksi Räisänen, the artist behind the game's visual design. "Being just two developers, we've perhaps had the luxury of taking more risks on the subject matter, story and gameplay, and I find it exciting how well Zombie Catchers is resonating with the audience." "This is our first effort in developing a game, and we really had to build everything up from scratch, including learning to design games," says Matti Kallonen, CEO of Two Men and a Dog and programmer of Zombie Catchers. ![]()
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